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게임/Minecraft 플러그인

마인크래프트 1.4.* 플러그인 월드에디터(worldedit)

by 한빛가람 2012. 11. 17.
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플러그인 설명


마인크래프트 월드에서 해야하는 노가다를 명령어 하나로 해결할수있는 플러그인입니다.


너무 명령어가 많아서 이번에는 번역을 차마 못하겠습니다.


명령어

CommandPermissionAliasesFlagsDescription
/chunkinfoworldedit.chunkinfo/chunkinfoGet information about the chunk that you are inside
/listchunksworldedit.listchunks/listchunksList chunks that your selection includes
/delchunksworldedit.delchunks/delchunksDelete chunks that your selection includes
/clearclipboardworldedit.clipboard.clear/clearclipboardClear your clipboard
//schematic//schematic
//schem
Schematic-related commands
//schematic loadworldedit.clipboard.load, worldedit.schematic.load//schematic load
//schematic l
fLoad a schematic into your clipboard
//schematic listworldedit.schematic.list//schematic list
//schematic all
//schematic ls
List available schematics
//schematic saveworldedit.clipboard.save, worldedit.schematic.save//schematic save
//schematic s
Save a schematic into your clipboard
//schematic formatsworldedit.schematic.formats//schematic formats
//schematic listformats
//schematic f
List available schematic formats
//loadworldedit.clipboard.load//loadLoad a schematic into your clipboard
//saveworldedit.clipboard.save//saveSave a schematic into your clipboard
//copyworldedit.clipboard.copy//copyeCopy the selection to the clipboard
//rotateworldedit.clipboard.rotate//rotateRotate the contents of the clipboard
//flipworldedit.clipboard.flip//flippFlip the contents of the clipboard.
//cutworldedit.clipboard.cut//cuteCut the selection to the clipboard
//pasteworldedit.clipboard.paste//pasteaoPaste the clipboard's contents
/we/we
/worldedit
WorldEdit commands
/we cui/we cuiComplete CUI handshake
/we tz/we tzSet your timezone
/we help/we helpDisplays help for the given command or lists all commands.
/we version/we version
/we ver
Get WorldEdit version
/we reloadworldedit.reload/we reloadReload WorldEdit
//toggleplace//toggleplace
/toggleplace
Switch between your position and pos1 for placement
//searchitem//searchitem
//l
//search
/searchitem
/search
biSearch for an item
//fastworldedit.fast//fastToggle fast mode
//limitworldedit.limit//limitModify block change limit
//gmaskworldedit.global-mask//gmask
/gmask
Set the global mask
//hcylworldedit.generation.cylinder//hcylGenerates a hollow cylinder.
//cylworldedit.generation.cylinder//cylGenerates a cylinder.
//hsphereworldedit.generation.sphere//hsphereGenerates a hollow sphere.
//sphereworldedit.generation.sphere//sphereGenerates a filled sphere.
/forestgenworldedit.generation.forest/forestgenGenerate a forest
/pumpkinsworldedit.generation.pumpkins/pumpkinsGenerate pumpkin patches
//pyramidworldedit.generation.pyramid//pyramidGenerate a filled pyramid
//hpyramidworldedit.generation.pyramid//hpyramidGenerate a hollow pyramid
//generateworldedit.generation.shape//generate
//gen
//g
hrocGenerates a shape according to a formula.
//clearhistoryworldedit.history.clear//clearhistory
/clearhistory
Clear your history
//redoworldedit.history.redo//redo
/redo
Redoes the last action (from history)
//undoworldedit.history.undo//undo
/undo
Undoes the last action
/thruworldedit.navigation.thru/thruPassthrough walls
/unstuckworldedit.navigation.unstuck/unstuck
/!
Escape from being stuck inside a block
/ascendworldedit.navigation.ascend/ascendGo up a floor
/descendworldedit.navigation.descend/descendGo down a floor
/jumptoworldedit.navigation.jumpto/jumptoTeleport to a location
/ceilworldedit.navigation.ceiling/ceilGo to the celing
/upworldedit.navigation.up/upGo upwards some distance
//regenworldedit.regen//regenRegenerates the contents of the selection
//hollowworldedit.region.hollow//hollowHollows out the object contained in this selection
//overlayworldedit.region.overlay//overlaySet a block on top of blocks in the region
//naturalizeworldedit.region.naturalize//naturalize3 layers of dirt on top then rock below
//wallsworldedit.region.walls//wallsBuild the four sides of the selection
//facesworldedit.region.faces//faces
//outline
Build the walls, ceiling, and floor of a selection
//smoothworldedit.region.smooth//smoothnSmooth the elevation in the selection
//deformworldedit.region.deform//deformroDeforms a selected region with an expression
//replaceworldedit.region.replace//replacefReplace all blocks in the selection with another
//stackworldedit.region.stack//stacksaRepeat the contents of the selection
//setworldedit.region.set//setSet all the blocks inside the selection to a block
//moveworldedit.region.move//movesMove the contents of the selection
/.sworldedit.scripting.execute/.sExecute last CraftScript
/csworldedit.scripting.execute/csExecute a CraftScript
//chunkworldedit.selection.chunk//chunksSet the selection to your current chunk.
//pos1worldedit.selection.pos//pos1Set position 1
//pos2worldedit.selection.pos//pos2Set position 2
//wandworldedit.wand//wandGet the wand object
//hpos1worldedit.selection.hpos//hpos1Set position 1 to targeted block
//hpos2worldedit.selection.hpos//hpos2Set position 2 to targeted block
/toggleeditwandworldedit.wand.toggle/toggleeditwandToggle functionality of the edit wand
//contractworldedit.selection.contract//contractContract the selection area
//outsetworldedit.selection.outset//outsethvOutset the selection area
//distrworldedit.analysis.distr//distrcGet the distribution of blocks in the selection
//desel//desel
//deselect
Deselect the current selection
//countworldedit.analysis.count//countCounts the number of a certain type of block
//sizeworldedit.selection.size//sizeGet information about the selection
//expandworldedit.selection.expand//expandExpand the selection area
//shiftworldedit.selection.shift//shiftShift the selection area
//sel//sel
/;
Choose a region selector
//insetworldedit.selection.inset//insethvInset the selection area
/snapshot/snapshot
/snap
Snapshot commands
/snapshot useworldedit.snapshots.restore/snapshot useChoose a snapshot to use
/snapshot selworldedit.snapshots.restore/snapshot selChoose the snapshot based on the list id
/snapshot listworldedit.snapshots.list/snapshot listList snapshots
/snapshot afterworldedit.snapshots.restore/snapshot afterChoose the nearest snapshot after a date
/snapshot beforeworldedit.snapshots.restore/snapshot beforeChoose the nearest snapshot before a date
/restoreworldedit.snapshots.restore/restore
//restore
Restore the selection from a snapshot
/tool/toolSelect a tool to bind
/tool replworldedit.tool.replacer/tool replBlock replacer tool
/tool cyclerworldedit.tool.data-cycler/tool cyclerBlock data cycler tool
/tool floodfillworldedit.tool.flood-fill/tool floodfill
/tool flood
Flood fill tool
/tool brush/tool brush
/tool br
Brush tool
/tool brush sphereworldedit.brush.sphere/tool brush sphere
/tool brush s
hChoose the sphere brush
/tool brush smoothworldedit.brush.smooth/tool brush smoothnChoose the terrain softener brush
/tool brush gravityworldedit.brush.gravity/tool brush gravity
/tool brush grav
hGravity brush
/tool brush cylinderworldedit.brush.cylinder/tool brush cylinder
/tool brush cyl
/tool brush c
hChoose the cylinder brush
/tool brush clipboardworldedit.brush.clipboard/tool brush clipboard
/tool brush copy
aChoose the clipboard brush
/tool brush exworldedit.brush.ex/tool brush ex
/tool brush extinguish
Shortcut fire extinguisher brush
/tool deltreeworldedit.tool.deltree/tool deltreeFloating tree remover tool
/tool farwandworldedit.tool.farwand/tool farwandWand at a distance tool
/tool lrbuildworldedit.tool.lrbuild/tool lrbuild
/tool /lrbuild
Long-range building tool
/tool infoworldedit.tool.info/tool infoBlock information tool
/tool treeworldedit.tool.tree/tool treeTree generator tool
/tool none/tool noneUnbind a bound tool from your current item
//worldedit.superpickaxe//
/,
Toggle the super pickaxe pickaxe function
/superpickaxe/superpickaxe
/pickaxe
/sp
Select super pickaxe mode
/superpickaxe areaworldedit.superpickaxe.area/superpickaxe areaEnable the area super pickaxe pickaxe mode
/superpickaxe recurworldedit.superpickaxe.recursive/superpickaxe recur
/superpickaxe recursive
Enable the recursive super pickaxe pickaxe mode
/superpickaxe singleworldedit.superpickaxe/superpickaxe singleEnable the single block super pickaxe mode
/matworldedit.brush.options.material/mat
/material
/fill
Set the brush material
/sizeworldedit.brush.options.size/sizeSet the brush size
/maskworldedit.brush.options.mask/maskSet the brush mask
/rangeworldedit.brush.options.range/rangeSet the brush range
/replworldedit.tool.replacer/replBlock replacer tool
/cyclerworldedit.tool.data-cycler/cyclerBlock data cycler tool
/floodfillworldedit.tool.flood-fill/floodfill
/flood
Flood fill tool
/brush/brush
/br
Brush tool
/brush sphereworldedit.brush.sphere/brush sphere
/brush s
hChoose the sphere brush
/brush smoothworldedit.brush.smooth/brush smoothnChoose the terrain softener brush
/brush gravityworldedit.brush.gravity/brush gravity
/brush grav
hGravity brush
/brush cylinderworldedit.brush.cylinder/brush cylinder
/brush cyl
/brush c
hChoose the cylinder brush
/brush clipboardworldedit.brush.clipboard/brush clipboard
/brush copy
aChoose the clipboard brush
/brush exworldedit.brush.ex/brush ex
/brush extinguish
Shortcut fire extinguisher brush
/deltreeworldedit.tool.deltree/deltreeFloating tree remover tool
/farwandworldedit.tool.farwand/farwandWand at a distance tool
/lrbuildworldedit.tool.lrbuild/lrbuild
//lrbuild
Long-range building tool
/infoworldedit.tool.info/infoBlock information tool
/treeworldedit.tool.tree/treeTree generator tool
/none/noneUnbind a bound tool from your current item
//snowworldedit.snow//snow
/snow
Simulates snow
//thawworldedit.thaw//thaw
/thaw
Thaws the area
//fillrworldedit.fill.recursive//fillrFill a hole recursively
//fixlavaworldedit.fixlava//fixlava
/fixlava
Fix lava to be stationary
//fixwaterworldedit.fixwater//fixwater
/fixwater
Fix water to be stationary
//removeaboveworldedit.removeabove//removeabove
/removeabove
Remove blocks above your head.
//removebelowworldedit.removebelow//removebelow
/removebelow
Remove blocks below you.
//removenearworldedit.removenear//removenear
/removenear
Remove blocks near you.
//replacenearworldedit.replacenear//replacenear
/replacenear
fReplace nearby blocks
//exworldedit.extinguish//ex
//ext
//extinguish
/ex
/ext
/extinguish
Extinguish nearby fire
/butcherworldedit.butcher/butcherplangfKill all or nearby mobs
/removeworldedit.remove/remove
/rem
/rement
Remove all entities of a type
//fillworldedit.fill//fillFill a hole
//help//helpDisplays help for the given command or lists all commands.
//greenworldedit.green//green
/green
Greens the area
//drainworldedit.drain//drainDrain a pool
/biomelistworldedit.biome/biomelistLists all biome types.
//setbiomeworldedit.biome//setbiomepSets a biome type of a selected area.


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한빛가람 필자가 게시한 대부분의 블로그 게시물은 크리에이티브 커먼즈 저작자표시-비영리-동일조건변경허락 4.0 국제 라이선스에 따라 이용할 수 있습니다. 게시물에 CCL이 적용되지 아니하다고 적혀있는 경우엔 본 라이선스 적용 대상이 아닙니다.

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